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Month: June 2019

What Is This World?

After experimenting with mazes in C# and Unity (see previous post), I am putting together a complete game. It uses procedurally generated mazes to create an endless maze-runner. The story is a work-in-progress, but the basic game-play is coming together. The player must overcome obstacles and enemies to reach the end of ever more complex mazes. Follow progress at A simple maze… This simple maze is just the beginning, as can be seen, the mazes can get quite big very quickly! It’s difficult to see what’s even happening in this huge maze! 3D mazes and a demo gameplay video…