After experimenting with mazes in C# and Unity (see previous post), I am putting together a complete game. It uses procedurally generated mazes to create an endless maze-runner. The story is a work-in-progress, but the basic game-play is coming together. The player must overcome obstacles and enemies to reach the end of ever more complex mazes.
Follow progress at www.whatisthisworld.com
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This simple maze is just the beginning, as can be seen, the mazes can get quite big very quickly!
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3D mazes and a demo gameplay video coming soon.
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